News, tutorials, and more.
The queue for s&box was closed indefinitely.
This tutorial will guide you through creating your first gamemode in s&box. We will set up our addon, write our first lines of code, and run our newly created gamemode in s&box.
This tutorial will get you set up with a development environment for s&box quickly and easily! We will set up our IDE and learn how to open the s&box solution.
The developer update for August 2021 was posted on the s&box dev blogsite, and with the update comes lots of new information.
The release date for s&box has been pushed back quietly. We think it'll be worth the wait.
A new developer update for s&box for the month of July has been released. In the update includes news, updates on development progress, and more!
A leaked copy of s&box is now circulating on 4chan and other websites. The leaker could be in for a world of trouble.
Chaos ensues as Garry has changed the registration system to a queue system based on Steam workshop contributions.
Access to s&box is on the way soon as a new registration portal for developer preview has gone live.
More people should be able to try out s&box soon, but exactly who and how is still unknown.
With a new and shiny engine upgrade and a brand new game-building framework in C#, s&box is looking almost ready to make waves in the game modding community.
The latest blogpost for May 2021 has been released for s&box! Check out all the new features and highlights here.
You can use Source 2 Tools before s&box launches to create maps, particle effects, and more!
A fresh development update has landed on the s&box blogsite for the month of April.
Welcome to s&box community! This is our first post.